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C++ FastDelegate 扩大,实现与.net类似的事务处理惩罚功能

添加时间:2013-8-5 点击量:

熟悉.NET的人都知道,  .NET应用委托可以快速实现调查者模式,免除写很多错杂反复的代码。遗憾的是,C++并没有供给如许的模型,为了达到类似的目标,须要持续一个类并重写virtual办法,这种做法须要写很多代码,效力斗劲低下。然而,在强大的C++面前,没有什么是不成能的,已经有很多人针对这个题目进行过研究,并且实现了各类委托模型,此中最有名的就是FastDelegate。为了让应用FastDelegate更象.NET,我新添加几个模板,首要如下:

 

起首添加一个两个类用于模仿事务产生源及事务参数类:

   1: // 定义事务发送源(类似于.net的sender)



   2: class IEventSource



   3: {



   4: public:



   5:     virtual ~IEventSource (){}



   6: };



   7:  



   8: using namespace fastdelegate;



   9:  



  10: // 定义标准的事务参数



  11: class CEventArgs



  12: {



  13: public:



  14:     CEventArgs (void



  15:     {



  16:         bHandled = FALSE;



  17:     }



  18:  



  19:     BOOL    bHandled;



  20: };




然后是定义一个事务句柄经管类:





   1: // 定义事务句柄,用于经管事务中参加的委托



   2: template <class TBase>



   3: class CEventHandlerBase



   4: {



   5: public:



   6:     virtual ~CEventHandlerBase ()



   7:     {



   8:         forint i = _delegates.GetSize () - 1; i >= 0; i --)



   9:         {



  10:              (TBase) _delegates[i];



  11:         }



  12:         _delegates.Empty ();



  13:     }



  14:&#160; 



  15:     size_t GetCount (void) { return _delegates.GetSize (); }



  16:&#160; 



  17:     // 添加委托



  18:     void operator += (TBase& eventDelegate)



  19:     {



  20:         _delegates.Add (new TBase (eventDelegate));



  21:     }



  22:&#160; 



  23:     // 删除委托



  24:     void operator -= (TBase& eventDelegate)



  25:     {



  26:         forint i = _delegates.GetSize () - 1; i >= 0; i --)



  27:         {



  28:             if (((TBase) _delegates[i]) == eventDelegate)



  29:             {



  30:                  (TBase) _delegates[i];



  31:                 _delegates.Remove (i);



  32:             }



  33:         }



  34:     }



  35:&#160; 



  36: public:



  37:     CStdPtrArray _delegates;



  38: };




最后定义一个宏用于快速创建事务句柄:





   1: // 定义天务句柄的类 handleClass 为句柄类名称,eventClass 为参数类名称



   2: #define DEFINE_EVENT_HANDLER(handleClass, eventClass) \



   3:     typedef FastDelegate2<IEventSource , eventClass > eventClass##Delegate;\



   4:     class UILIB_API handleClass : public CEventHandlerBase<eventClass##Delegate>\



   5:     {\



   6:         public:\



   7:         void Fire (IEventSource sender, eventClass e)\



   8:         {\



   9:             forint i = _delegates.GetSize () - 1; i >= 0; i --)\



  10:             {\



  11:                 ((eventClass##Delegate) _delegates[i]) (sender, e);\



  12:             }\



  13:         }\



  14:     }



  15:&#160; 



  16: DEFINE_EVENT_HANDLER (CStdEventHandler, CEventArgs);




应用如有两种景象,一是只用CEventArgs参数类型就可以满足请求,二是需扩大本身的参数类型。若是须要扩大参数,代码如下:





   1: class CMouseEventArgs : public CEventArgs



   2: {



   3: public:



   4:     CMouseEventArgs (MouseButtons button1, int clicks1, int x1, int y1, int delta1);



   5:&#160; 



   6:     MouseButtons button; int clicks; int x; int y; int delta;



   7: };



   8:&#160; 



   9: // void handler (IEventSource sender, CMouseEventArgs e);



  10: DEFINE_EVENT_HANDLER (CMouseEventDelegate, CMouseEventArgs);




应用代码示例如下:





   1: class CGlobalWindowMsgHook : public IEventSource



   2: {



   3: private:



   4:     CGlobalWindowMsgHook (void);



   5: public:



   6:     ~CGlobalWindowMsgHook (void);



   7:&#160; 



   8:     static CGlobalWindowMsgHook instance (void);



   9:&#160; 



  10:     // 定义鼠标点击事务



  11:     CMouseEventDelegate MouseClick;



  12:&#160; 



  13:     ……



  14: protected:



  15:     static LRESULT CALLBACK MouseProc(int nCode, WPARAM wParam, LPARAM lParam)



  16:     {



  17:         CGlobalWindowMsgHook This = instance();



  18:         PMSLLHOOKSTRUCT hookStruct = (PMSLLHOOKSTRUCT)lParam;



  19:         



  20:         int msg = wParam;



  21:         int x = hookStruct->pt.x;



  22:         int y = hookStruct->pt.y;



  23:         int delta = (short)((hookStruct->mouseData >> 16) & 0 xffff);



  24:         



  25:         if (msg == WM_LBUTTONUP)



  26:         {



  27:             // 触发鼠标点击事务



  28:             This->MouseDown.Fire (This, &CMouseEventArgs (Left, 0, x, y, delta));



  29:         }



  30:         ……



  31:     }



  32:     ……



  33: };



  34:&#160; 



  35: // 测试类



  36: class CTest



  37: {



  38: public:



  39:     CTest ()



  40:     {



  41:         CGlobalWindowMsgHook::instance()->MouseClick += MakeDelegate (this, &CTest::MouseDownHandler);



  42:     }



  43:     ~CTest ()



  44:     {



  45:         CGlobalWindowMsgHook::instance()->MouseClick -= MakeDelegate (this, &CTest::MouseDownHandler);



  46:     }



  47:&#160; 



  48:     void MouseDownHandler (IEventSource sender, CMouseEventArgs e)



  49:     {



  50:         printf (_T("hello"));



  51:     }



  52: }


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